Crytek CEO: Crysis 3 maxes out consoles, not even 1% left

Thinks that Crysis two is still technically superior to most other games, also.

Crytek CEO Cevat Yerli is so confident that Crysis 3 is going to be essentially the most technically accomplished game ever released on Xbox 360 and PlayStation 3 that he’s offered to wage a technological war against current-gen showstoppers Gears of War and Halo.

“Crysis 3 is totally maxing out the consoles,” Yerli told through a latest press tour from the game. “There is definitely not even 1% left.

“No game will ever appear technically superior than Crysis three on these consoles, flat out. Most games usually are not even anyplace close to Crysis 2 technically. I’m not talking about art style – art is subjective – however the pure reality of what we’ve been cramming in with Crysis 2 on Xbox [360] and PlayStation [3], I’ve but to view a game do that nonetheless nowadays.

He continued: “Any day I will take a battle against Gears and Halo, whatever, the quantity of data we put in as well as the detail level is far superior. With Crysis 3 we’re pushing that to a further level, however the Computer is just two levels beyond.”

Crysis 3, due for release on Xbox 360, PlayStation 3 and Computer in February, takes advantage with the newest version of Crytek’s engine CryEngine 3, with all the Pc version creating probably the most of DirectX11 to make “benchmark-setting graphical performance”.

The game is so technically extraordinary, Yerli believes, that the top-end work completed on the Computer version in the game will rival the graphical capabilities of next-gen consoles.

“That’s why we mentioned [two years ago] that Crysis three is next-gen ready currently,” Yerli added. “We did that without having being aware of the specs [of next-generation consoles], but it’s not going to be significantly a lot more than what we’ve completed so far. And it turns out we were rather considerably appropriate.”

Yerli’s comments recommend that he and his group know all about the capabilities of Microsoft and Sony’s next-generation systems. But what exactly is he prepared to let on?

Effectively, for starters, he thinks that the present higher cost of memory and processors means that it really is “impossible” for next-gen consoles to create an effect related to that in the earlier generation, and as a result, “the focus of next-gen” isn’t on graphical horsepower…

Sourceoccasion held in San Francisco. Flights and accommodation were paid for from the publisher.


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