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Project Zomboid Gameplay and Details

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Project Zomboid is an open world survival horror video game in alpha stagedevelopment by independent developer The Indie Stone. The game is set in apost apocalyptic, zombie infested world where the player is challenged to survive for as long as possible before inevitably dying. It was also one of the first five games released on the alpha funding section of the gaming portal Desura.

The Indie Stone were subject to a high-profile setback within the indie gaming community following the theft of two laptops containing code for Project Zomboid. Since then Project Zomboid has appeared on Steam Early Access and continues development to this day. Project Zomboid is The Indie Stone’s first commercially released game.

The aim of Project Zomboid is to survive as long as possible while knowing death is inevitable, in the zombie ridden Knox Country, which has been quarantined by the government. The player has to manage such things as hunger, tiredness, pain and mental stability to stay alive. To do this, players must scavenge for supplies to keep themselves alive for another day, while avoiding the roaming zombies. The game uses the traditional, Romero style, slow moving zombies, though certain zombies are faster than others.

The game itself features three modes, survival mode, sandbox, and last stand mode. In survival mode the player creates a character and survives as long as possible in either Muldraugh or West Point in Knox County. In survival all zombies walk or crawl and spawning is automatically set. The sandbox mode allows players to change between very slow zombies, normal zombies, and sprinting zombies. The player can also change item spawning, heat, rain amounts, zombie spawning, and NPC spawning although NPCs are not yet implemented. In last stand mode the player must survive against either waves of zombies or a steady flow of zombies, earning cash for killing zombies that they can spend on ammunition and weapons. When creating a character the player must choose a profession, each with its own perks, and then choose the character’s traits. Each trait has a points value assigned to it, either positive or negative, depending on if it is a good trait or a bad one. The player begins with zero trait points available and thus needs to choose a bad trait to gain points to use on good traits.

The current stable version of the game, known as build 29.4, uses 3D models for the player and zombies, depending on graphics settings, and hand drawn building and map models.

Work continues on build 30, the latest version of the game.

Project Zomboid is an open world survival horror video game in alpha stagedevelopment by independent developer The Indie Stone. The game is set in apost apocalyptic, zombie infested world where the player is challenged to survive for as long as possible before inevitably dying. It was also one of the first five games released on the alpha funding section of the gaming portal Desura.

The Indie Stone were subject to a high-profile setback within the indie gaming community following the theft of two laptops containing code for Project Zomboid. Since then Project Zomboid has appeared on Steam Early Access and continues development to this day. Project Zomboid is The Indie Stone’s first commercially released game.

The aim of Project Zomboid is to survive as long as possible while knowing death is inevitable, in the zombie ridden Knox Country, which has been quarantined by the government. The player has to manage such things as hunger, tiredness, pain and mental stability to stay alive. To do this, players must scavenge for supplies to keep themselves alive for another day, while avoiding the roaming zombies. The game uses the traditional, Romero style, slow moving zombies, though certain zombies are faster than others.

The game itself features three modes, survival mode, sandbox, and last stand mode. In survival mode the player creates a character and survives as long as possible in either Muldraugh or West Point in Knox County. In survival all zombies walk or crawl and spawning is automatically set. The sandbox mode allows players to change between very slow zombies, normal zombies, and sprinting zombies. The player can also change item spawning, heat, rain amounts, zombie spawning, and NPC spawning although NPCs are not yet implemented. In last stand mode the player must survive against either waves of zombies or a steady flow of zombies, earning cash for killing zombies that they can spend on ammunition and weapons. When creating a character the player must choose a profession, each with its own perks, and then choose the character’s traits. Each trait has a points value assigned to it, either positive or negative, depending on if it is a good trait or a bad one. The player begins with zero trait points available and thus needs to choose a bad trait to gain points to use on good traits.

The current stable version of the game, known as build 29.4, uses 3D models for the player and zombies, depending on graphics settings, and hand drawn building and map models.

Work continues on build 30, the latest version of the game.

Screens

Video Trailer

System Requirements

Minimum System Requirements

  • CPU: Intel 2.77 GHz Quad Core or equivalent
  • CPU Speed: Info
  • RAM: 2 GB
  • OS: Windows XP, Vista, 7
  • Video Card: OpenGL 2.1 compatible dedicated graphics card (GeForce 6600/Radeon 9500)
  • Sound Card: Yes
  • Free Disk Space: 1.23 GB

Release Date

Project Zomboid will be released in 2013 in multiple platform including Microsoft Windows, GNU/Linux, Mac OS. You can download Windows version here!

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