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Broken Age Gameplay and Details

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Broken Age is an episodic point-and-click adventure video game, Tim Schafer’s first return to the genre since 1998’s Grim Fandango. The game is produced and distributed by Schafer’s Double Fine Productions for Microsoft Windows, Mac OS X, Linux, iOS,Android, PlayStation 4, and PlayStation Vita platforms. The game is currently being developed in two acts; the first was released on January 28, 2014 (and two weeks earlier for Kickstarter backers), with the second set for release in Q2 2015. A retail version for Windows, OS X, and Linux, published by Nordic Games, will be released near the same time.

Broken Age began under the working title Double Fine Adventure (internal codename “Reds”)[9] as a Kickstarter crowdfunded project promoted by Double Fine and 2 Player Productions in February 2012. Originally a goal of $400,000 was set to cover the costs of development and documentary filming, it became the largest crowdfunded video game project at the time, raising over $3.45 million from more than 87,000 backers within the month. It remains one of the highest-backed crowdfunded projects of any type, and its success helped to establish Kickstarter and other crowdfunding mechanisms as a viable alternative to traditional venture capital andpublisher funding for niche video game titles. The game’s development is being chronicled by an episodic series of documentaries produced by 2 Player Productions.

Broken Age is a point-and-click adventure game, where the player-controlled character can be directed to move about the screen, examine objects, and talk to non-player characters to learn more about the game world. The game features two playable characters, each located in separate worlds; the player can switch from one character to the other via the game’s interface at any time, but otherwise these characters do not interact in any direct way. The game employs context-sensitive actions instead of using verb lists as early adventure games would use, as Schafer stated that in essence, “there really was always one verb, which was ‘interact with'” and opted with the more modern approach.[10] Each character has separate item inventories as they collect objects; items can then be used by dragging them onto context-sensitive areas on the screen or combined with other inventory items.

Broken Age describes the story of two teenagers with no immediate apparent connection between the two, each “seeking to break the tradition with their lives”.

Vella Tartine (voiced by Masasa Moyo) is a young woman in a world that is ravaged by the Mog Chothra, a giant creature that is appeased through the sacrifice of young girls at a number of “Maiden’s Feasts” held at various villages. Vella is chosen to be sacrificed at her hometown, Sugar Bunting’s Maiden’s Feast, but concludes that if Mog Chothra could be killed the rituals could be ended. She finds a way to escape from the beast’s attack, ending up in Meriloft, a small colony which rests on a cluster of semi-solid clouds who are dealing with the aftermath of their own Feast. She then finds her way to the local port town, Shellmound, where they are preparing their own Feast. There she discovers the Dead Eye God’s temple, which turns out to be an ancient spaceship half-buried by the sand. She is able to awake its pilot from stasis, who helps her to rig the ship’s scanning system to act as a weapon to attack Mog Chothra when he shows up for the Feast. Vella’s plan works and she is able to bring down the creature.

Shay Volta (voiced by Elijah Wood) is a young man and seemingly the only passenger on the spaceship Bossa Nostra, an “incubator vessel”. The ship’s computer’s daytime artificial intelligence (AI) acts as a mother figure to Shay, occupying him with infantile games (dubbed as “missions”), and boring routines while preventing him from learning about or exploring anything farther than the outside of the ship, while the computer’s nighttime AI acts as a father figure to Shay and is more understanding of Shay’s desire for independence, but appears to be too busy to devote time with Shay. The computer asserts he is part of “Project Dandelion”, a last-ditch effort by his home planet to protect Shay (the only survivor of his race following the planet’s destruction) and try to find a home for him. When Shay sneaks into the bowels of the ship, he finds a being named Marek who is wearing the disguise of a wolf. Marek asserts that the computer has been telling him lies (showing him that a war rages in the galaxy) before telling Shay that he needs his help to save some innocent creatures who have been imprisoned in different areas of the galaxy as result of the war. Marek guides Shay through various missions against the computer’s knowledge and control, trying to rescue a number of the creatures at each location before their position is discovered by an enemy force. At the end of one mission, the ship is attacked by an enemy force, rendering Marek trapped helplessly under a pile of debris. In the ensuing chaos, Shay is knocked unconscious.

Act 1 ends when Vella finds that Mog Chothra is a mechanical creature and Shay emerges confused from inside, revealing that his belief of being in space was merely a part of an illusion. Vella attempts to punch Shay but misses and falls into the deceased Mog Chothra’s mouth. The mouth closes behind Vella, leaving her trapped inside the mechanical creature while Shay is stuck outside, both uncertain of what to do in their new surroundings.


Video Trailer

System Requirements

Minimum System Requirements:

  • CPU: 1.7 GHz Dual Core
  • RAM: 2 GB RAM
  • GPU: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 3000, or equivalent card with at least 512 MB VRAM
  • DX: 9.0c
  • OS: Windows XP Service Pack 3
  • HDD: 1500 MB available space
  • Sound: DirectX Compatible Sound Card

Recommended System Requirements:

  • CPU: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
  • RAM: 3 GB RAM
  • GPU: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
  • DX: 11
  • OS: Windows 7
  • HDD: 1500 MB available space
  • Sound: DirectX Compatible Sound Card

Note: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.

Release Date

Broken Age will be released in January 14, 2014 in multiple platform including Android, PlayStation 4, iOS, PlayStation Vita, Ouya, GNU/Linux, Microsoft Windows, Mac OS. You can download Windows version here!