Black Ops II: GES Review

Call of Duty Black ops returns with every little thing and more that the avid franchise follower has been waiting for. Prepare for a high octane addictive action packed thrill ride leaving you around the edge of one’s seat through detailed and highly thought of scenarios.

The story continues as you alternate between flashbacks of your original Black Ops character Alex Mason and his son David situated in 2025. Because the lead character you pursue the terrorist leader Raul Menendez across the spanned decades.

It’s great to view that Treyarch has commenced with all the belief and confidence within the truth that the single player portion of any FPS shooter is definitely the core element of the game. Gone would be the days of becoming handed a single handed weapon, thrown into a dark and barely visible area and as expected fighting against the odds to complete your entry level objective. A unique and intriguing addition for the latest providing is you get to pick out your load out (related to that of multiplayer) to accommodate your person game style on every begin of your progressing single player story. The single player missions are one in the most very detailed environments I’ve ever come across in the Call of Duty series, together with the explosions, gunfire and consistent nonstop action maintaining you around the edge of one’s seat. Also the maps embrace the freedom of exploration to full influence, offering the player the chance to secret locations to find containers carrying hidden weapons and valuable intelligence because the game progresses by equipping and accessing a particular perk at the load out screen.

Zombies tends to make a comeback in new release, with some noticeable alterations within the form of tracking, enhanced leader boards, new modes and a verified and true to the game matchmaking system online. “Yes” no more landing games with players who don’t know the map layout top to a painful death in the hands of zombies on level 2. The new installment includes 3 new modes namely Transit, Grief and custom. In Transit you travel on a bus from location to place with other players every single round. With all the objective to construct different articles at stops at the same time as learn new elements in the surrounding environment. Inside the second mode “Grief” so named to get a explanation. You function as two teams of 4. Not capable to straight “put the hurt down” on your opposing team you need to try to try a combination of tasks to attempt and get the zombies to kill the opposing group as an alternative to your own. An interesting addition since it promotes competitive play within the zombie genre. The third mode being “custom” is just what it states. You customize the map and situations of combat for zombies as you’d inside the typical regular on the internet game modes.


Activision, Call of Duty, CoD, Black Ops 2, GES, Review